City Built by Andrew Ringler; adapted from code by Luca Sassone Schizzo Creative Commons Attribution ShareAlike, October 2nd, 2010
City Built is an algorithmically generated line-drawn city skyline created in the Processing language. City Built was shown as a projection on a building facade most evenings from 5—9pm November 15th 2019 through February 2020 in Union Square, Somerville Massachusetts. City Built is supported by a grant from the Somerville Arts Council, a local agency supported by the Massachusetts Cultural Council.
můj-emoji was created by Alyssa Ringler and Andrew Ringler and was installed from September 6-7, 2019 at the Valmez Festival of Lights in Valašské Meziříčí, Česká republika: Festival Světlo Valmez | Valmez Festival of Lights. It was funded through a grant by the U.S. Embassy Prague, Office of Public Affairs Small Grants Program with additional sponsorship from Festival Světlo Valmez.
můj-emoji is a public dialogue and conversation projected large, on a building facade. A question is posed in emoji, perhaps `❤?` (what do you love?). Anyone nearby may open their phone, launch our custom mobile friendly web-app, using only emoji, respond to the question, or respond to the unfolding public conversation. Every few minutes a new question is posed, changing the course of the dialogue.
The entire set of emojis is custom designed by Alyssa and Andrew Ringler. Through our emoji design we are able to loosely influence the course of conversations, while leaving a tremendous depth of creative options for participants. Inspired by personal and current events we will pose questions (using emoji) on topics such as technology, communication, human rights, immigration, disinformation, gender, and more. Yet, through our use of emoji and absence of polarizing words, topics that are traditionally difficult to converse about respectfully and meaningfully, become increasingly accessible, through the ambiguity and abstraction of emoji. Our emoji gives people an expressive voice for conversation, yet are designed to be visually appropriate to an audience of all ages projected in public view.
Emoji are pictograms used in digital conversation. They first appeared digitally in 1999 on the Japanese mobile carrier NTT DoCoMo. Since then, they have become an indispensable tool for self expression appearing on all digital communication platforms. Over the past 100 years global communication has become increasingly easier with the invention of the radio, the telephone, and the Internet. What will communication look like in the next 100 years; will icons (or emoji), continue to be such an integral part of it? Will icons allow greater communication across the globe between people with differing languages?
Preparing a message with emoji requires creativity, flexibility, iteration and patience. The resulting messages will often be more abstract and open to interpretation than a message written in english (or čeština) would be. Forming messages out of such a restrictive set of icons is a challenge that becomes fun, engaging and rewarding. Similarly, interpreting messages left by others can be a fun and social challenge.
můj-emoji web-app user interface on a phone
Child drawing custom icons during můj-emoji festival workshop. Photo by Alyssa Ringler.
“Slightly Structured Visual Noise” is a constantly evolving visual experience running throughout the evening at Cirque Noir X Houston X Scorpion (November 10th 2018) reacting to the DJ’s music live. “Slightly Structured Visual Noise” runs unattended as an autonomous agent-based model taking cues from the DJ’s sound in addition to following beautiful semi-harmonious gradient noise spaces like ridged multifractal, Perlin, Voronoi and spherical.
I created a set of sound-reactive Processing sketches that played throughout the evening generating unique and ever-changing visuals on multiple screens, walls and surfaces always reacting to the ever changing DJ’s beats.
Video-2-Slit-Scan is an App I created that allows you to create a slit-scan image from a video. It provides a graphical interface for adjusting slit position and size. Video-2-Slit-Scan can support very large videos with modest RAM since it streams in the input video and writes out the output image to disk in chunks.
Enchanted Forest is magical interactive experience for all ages, installed at the Government Center promenade. The Forest contains multiple hands-on exhibits and responds to the natural environment Continue reading →
I got to create some audio and visual experiments with Daniel Reynolds in the Wolfram Cambridge office while Dan was doing a residency there. We had a great time and produces some fun visuals, I hooked up a version of my Bouncy Piano, to Dan’s enormous analog effects pipeline. Dan experiments a lot with fractals, lately he has been exploring Mathematica to generate and manipulate fractals in real-time.
Dan regularly performs his visuals in concerts in New York, teaches and speaks at Wolfram conferences.
I co-led a workshop about designing, building, and prototyping electronics devices and experiences during MIT’s IAP with Kyle Keane, Mark Vrablic and Abhinav Gandhi. No previous experience with programming or electronics was required. Topics covered included micro-controller programming using Arduino, collaborative software development using GitHub, solder-less electronics prototyping, electronic sensors, rapid prototyping, and small team management. Sponsored by MIT-SUTD Collaboration, Materials Science and Engineering and Craig Carter, Professor, Materials Science and Engineering.
9-day hands-on workshop about collaboration, design, and electronics prototyping. No previous experience with computer programming or electronics is required. Beginning students will be taught everything they need to know and advanced students will be challenged to learn new skills. Participants will work in small teams to design and build electronics projects using open-source microprocessors. Team projects are completely open-ended and designed by participants, past projects have included: an internet-connected weather simulation station, a giant LED billboard, and a CNC drawing machine. Participants will complete three guided projects in order to learn the fundamentals and will then break into small teams to complete a one-day mini-project of their choosing. After the mini-project, participants will break into new teams that will each get $250 and four days to design, plan, and build a custom project of their choice. On the last day of the course, students will present their projects in public exhibition and have the chance to win a prize for crowd favorite. Participants will learn about microcontroller programming using Arduino, collaborative software development using GitHub, solderless electronics prototyping, electronic sensors, rapid prototyping, and small team management.
I co-led a workshop about designing, building, and publishing simple educational video-games during MIT’s IAP with Kyle Keane, Mark Vrablic and Abhinav Gandhi. No previous experience with computer programming or video-game design was required. Topics covered included collaboration, video game design, Unity programming, gesture handling using the Microsoft Kinect, 3D digital object creation and small team management. Sponsored by MIT-SUTD Collaboration, Materials Science and Engineering and Craig Carter, Professor, Materials Science and Engineering.
Long Project Videos
9-day hands-on workshop about designing, building, and publishing simple educational video-games. No previous experience with computer programming or video-game design is required. Beginning students will be taught everything they need to know, and advanced students will be challenged to learn new skills. Participants will work in small teams to design, build, and publish video-games that will be shared in a large public exhibition. Team projects are open-ended and designed by participants. Examples include: a collection of bouncing balls that can be sped up or slowed down using hand gestures, a virtual reality laboratory where kids can perform experiments, and crowdsourcing interface for describing scientific graphics for blind students. Participants will complete guided projects in order to learn the fundamentals and will then break into small teams to complete a one-day mini-project of their choosing. Participants will then break into new teams that will have four days to design, plan, and build a custom project of their choice. On the last day, students will present their projects in a public exhibition and have the chance to win a prize for “crowd favorite”. Participants will learn about video-game creation using the Unity game engine, collaborative software development using GitHub, gesture handling using the Microsoft Kinect, 3D digital object creation, video-game design, and small team management.
Bouncy Piano is a piano that is bouncy! The piano has a stretchy multi-touch surface allowing fluid slides as well as discrete note presses. It presents a unique, digital warbley sound. Continue reading →
I gave an artist talk titled “The Art of Composition or: How I Learned To Stop Programming and Love the UNIX Pipe” on Thursday October 27, 2016 for the MassArt Professional and Continuing Education Thursday Night Lecture Series. I weaved together a short explanation and demonstration of UNIX pipes together with programming, art, composition and my artistic practice.
Fruit Beets is a collaboration between myself and Philip Gedarovich. Fruit Beets is an interactive sound and visual experience activated by the fruit and vegetables of festival visitors. Installed on a banquet table inside a white tent at the Somerville Agricultural Festival on October 2nd 2016. Continue reading →
I gave an artist talk about my work, inspirations and programming for Sejal Patel’s Teaching in New Media course. This was followed by a brief introduction and workshop on the Scratch programming language.
Sejal Patel’s Teaching in New Media Course Description
This course covers issues of teaching art in new media through project-based inquiry. Students evaluate the roles of multiple media and technology for existing art curriculum and develop projects that support the physical art making experience. Most classes will be structured as a combination of lectures, conversations, visits to maker labs, research and studio time. The final project for the class will be the development of an interdisciplinary unit or curriculum with supporting materials.
Sequencing is a collaboration between myself and Patlapa Davivongsa. Sequencing allows users to compose music through the simple act of moving blocks between physical shelves, providing opportunities for musical composition, learning, and collaboration in a multi-sensory environment. Continue reading →
Macropavilion is a public outdoor pavilion providing visitors with shade from the sun as well as an interactive LED light experience in Casco Viejo, Panama. It was the result of a collaboration between myself, Valeria Lalinde, Miguel Espino and the architecture firm Suma Group. Continue reading →
The Tangible Programming project was created as the result of a collaboration between Anthony Baker (Harvard Graduate School of Education), Scott Penman (MIT Architecture Design + Computation), and myself during Hiroshi Ishii’s Tangible Interface course at MIT in the Fall of 2015. We decided to use the already existing Transform table Ishii’s lab had already built to create a tactile programming language.
Learn how to articulate and communicate your ideas through the medium of software code. Topics include culture & technology, social networks, design as social practice, and data visualization.
I developed the course Coding Dynamic Experiences for the MassArt Continuing Education department in the Summer of 2015. The course is designed to teach the fundamentals of programming in the context of designed interactive experiences. Course website summer 2015.
The Drawing Machine is a 9-inch wood drawing table. A stack of paper sits on the right, tiny colored pencils in the center, and sand on the left. The user selects a pencil and starts making marks on the paper. Continue reading →
TinyVacay is a collaboration between myself and Amy Jorgensen. An experimental web-app exploring the benefits of conscious breathing. Also shown as an interactive kiosk at the 2015 Fresh Media Show at the Boston Cyberarts Gallery in Jamaica Plain.
I will be showing an interactive piece at the Boston Cyberarts Gallery in a show called Fresh Media with an opening on May 2nd 2015. The show is put on by the students in my graduate program at MassArt, the Dynamic Media Institute. Fresh Media is our opportunity to think beyond the classroom: every year we look to conduct public user-testing and showcase our project work. Last year, Fresh Media allowed us to engage with approximately 500 participants from the greater Boston area.
Cyberarts 141 Green Street, Jamaica Plain ma 02130
Exhibition dates Saturday, May 2 — Sunday, May 10 2015
Opening Saturday, May 2 2015 at 6pm
Prototype of Draw Blocks from 2014. Now finishing a larger more polished version for Fresh Media. Come see it at the opening!
I wanted to build something with Cloud 9 so I made this with nodejs. Cloud 9 lets you code, fully in the cloud, thats pretty cool! The app pulls in my Nike FuelBand data from the Nike Plus API Continue reading →
I am making an app in play and I thought I would make my life easier by using an authentication service. Janrain sounded like a good option, their homepage says “Registration is hard. We make it easy.” I went to download their white-paper to learn more about their products and I was presented with this form:
In a recent publicity stunt the BBC program Click used a botnet in coordination with the security firm Prevx to send out spam and perform a DDoS (distributed denial of service) attack. Continue reading →
The MITRE and SANS institute in an international collaboration effort have recently come up with an excellent list of security errors: CWE/SANS TOP 25 Most Dangerous Programming Errors. They are broken up into three main categories: “Insecure Interaction Between Components”, “Risky Resource Management” and “Porous Defenses”. Continue reading →
A short created by a hand-drawn animation class I took with Karen Aqua and Ken Field at Somerville Community Access Television. Each student created drawings that they would animate into another student’s drawings. Ken and Karen produced the video. I was responsible the no-parking sign, the mailbox, the barber pole and the compass.
A short day-in-the-life-of film explores the simplicity of everyday life. A young women rakes for oysters at sunrise and photographs professionally by day. Shot on 16mm B/W reversal in the Fall of 2006.
Steven (Adrien Brody) is nearly 30 years old and lives at home with his parents and sister Heidi (Illeana Douglas). He quits his office job to fulfill his lifelong dream of becoming a ventriloquist. While seeking unemployment benefits Steven meets an attractive career counselor Lorena (Vera Farmiga). Steven’s best friend Fangora (Milla Jovovich) gives Steven terrible advice on how to win Lorena over, and Steven listens to her possibly ruining his chances with Lorena forever. Steven’s sister Heidi is planning her first big wedding which becomes the backdrop for the entire film. Fangora, Steven’s dirty mouthed best friend, is wildly entertaining acting like a 13 year-old in a 30 year old’s body. Heidi is absolutely amazing onscreen, her dialog is punch-on. The brother-sister dynamic between Heidi and Steven is fun and believable, especially interesting in that they both are nearly 30 years old acting like bickering 8 year olds. Dummy was quite entertaining, this comedy/romantic comedy is certainly worth the watch. 5/5 stars.
Martha (Martina Gedeck) is head chef in a busy kitchen. She cooks with an obsessed perfectionism and possess a short temper with customer complaints requiring her to see a therapist regularly. Martha lives alone, shutting others out of her life hiding behind her love for cooking. Her orderly life changes suddenly when her young niece Lina (Maxime Foerste) comes to live with her and a charming Italian sous-chef Mario (Sergio Castellitto) starts working in her kitchen. Martha must quickly learn how to be a mother to Lina and how to respect Mario as an equal partner in her kitchen. Mario the easygoing charmer, contrasts the focused closed Martha onscreen beautifully. Martina Gedeck’s performance is superb, the onscreen personal transformation of Martha throughout the film is believable and rewarding. I found Martha’s scenes with her therapist (August Zirner) boring and cliché. The therapist plays the typical ineffective practitioner who Martha visits time and time again without ever making any real progress. Overall Mostly Martha was charming and delightful. 3/5 stars.
A recent survey was completed to assess misbeliefs in cancer prevention across high/low income countries. Steven Novella writes a short and interesting article on “Attitudes and Public Health” that generalizes the survey Continue reading →
Bend It Like Beckham tells the story of Jess (Parminder Nagra) and her obsession with soccer. Jess struggles against her parents and family who are conservative Sikh East-Indians living in London. Conflict is accelerated when Jess meets Jules, a British girl also obsessed with soccer (or football shall we say in London). While Jules’ mother thinks it improper for an Indian girl to be playing soccer, Jules also contends with a mother who would rather see her daughter putting on makeup than kicking a ball around. Bend It Like Beckham is beautifully crafted, exploring many topics including adolescence, love and cultural collision through a coherent and entertaining narrative. 5/5 stars.
Scotty Pelk (Melik Malkasian) is an eccentric film geek who works at a local movie rental store. Scotty possess an encyclopedic knowledge of films, actors, directors and anything at all relating to film to the exclusion of all other life skills. Scotty has no social skills and despite constant attempts has no friends until he runs into Niko (Tyler Gannon). Niko, an easygoing attractive women represents Scotty’s chance to have a normal life. The movie kept me entertained throughout with very natural dialog and acting. I was disappointed by the last 2 seconds of the film which I felt were completely unnecessary. I don’t know if the ending was an attempt at a final dramatic twist, or just one last joke. Either way the last 2 seconds of this film were representative of a mixed vision seen throughout the film. Concerned and experienced editing could have made for a more consistent tone and focused artistic intent. 3/5 stars.
The film follows the personal journey of Wendell Baker played by Luke Wilson. Wendell is a floater full of dreams selling fake ids. Wendell seems to have everything he wants until he loses it, forcing him to reassess who he really is. The dynamic between Wendell and his best friend Reyes (Jacob Vargas) is believable and entertaining. The cast is excellent and beautifully directed by Andrew Wilson and Luke Wilson. The film is charming and enjoyable throughout 5/5 stars.
Steve Carell is Dan in “Dan in Real Life”. He writes a self help column and raises three daughters alone. At a weekend with the family Dan meets Marie (Juliette Binoche) and falls for her without the knowledge that she is the girlfriend of his brother Mitch (Dane Cooke). Throughout the film Dan’s love for Marie builds along with his innability to hide it from the rest of the family. I felt some real connections between Dan and Marie but it didn’t really make up for the lack of chemistry in the rest of the cast. I was anticipating the drama between Dan and Mitch but the relationship between the brothers turned out to be boring and underdeveloped. The rest of the family didn’t help the film either never showing any believable family dynamics. If it hadn’t been for the fact that Dan’s family ate breakfast together I would never have guessed that they were a family at all. 2/5 Stars.
In “Conversations with Other Women” a man (Aaron Eckhart) runs into a women (Helena Bonham Carter) at a wedding. The film spans only two days showing their present day interactions alongside flashbacks of past events. The director Hans Canosa uses vertical split-screen throughout the entire film showing shot/reverse shot simultaneously to the viewer. The split-screen is not disconcerting and feels quite natural coupled with the film’s sparse dialog and minimal action. The acting is superb but does not compensate for the film’s predictable and over-minimalist storyline in which nothing of interest happens or is revealed about the characters. Both the man and women possess detached and cynical outlooks on life that left me feeling no connection to them, their stories or the film. 2.5/5 stars.
El Maquinista (The Machinist) – Trevor (Christian Bale) is a factory machinist who lives most of the movie in a delusional state that is as much a mystery to him as it is to the audience. At the bitter end of the film all previous mysteries are suddenly cast in a new light using a poorly constructed montage of almost entirely new footage. The film plays less like a suspense thriller and more like the story told by a 6 year old child who has just learned that he can create any fanciful tale followed by “and he woke up and it was all a dream” magically tying up any lose ends. The acting and cinematography were quite superb but seem wasted on a film that just didn’t work for me. I look forward to seeing more by director Brad Anderson who brought us the truly excellent films: Happy Accidents (2000) and Next Stop Wonderland (1998) among others. 2/5 stars.
Juno is quite cute and fun. Ellen Page plays Juno, a strong willed, sharp tongued high school girl alongside Michael Cera playing Paulie, a timid, generous and amusing character. Ellen and Michael complement each other’s personalities, creating ample room for interesting dialog. J. K. Simmons plays Juno’s father Mac and shows us very convincingly where Juno learned to speak her mind. It is a treat for a film to let us laugh and be enlightened: 5/5 stars.
Hard Candy is an entertaining film, albeit slightly disturbing. Often with films that stretch the limits of violence I ask myself was the director’s point worth making. Most of the violence occurs off-screen and for me this film worked. Ellen Page plays the lead female Hayley, she is charming and manipulative bringing this quirky script to life. 3/5 stars.
I just watched “My Date with Drew” a documentary by Brian Herzlinger that documents Brian’s quest to get a date with his childhood crush Drew Barrymore. At the start of the documentary Brian is an unsuccessful film maker. The film making process is as much an interesting aspect of this film as is the plot progression. The film was shot on a very low budget with a camera from Circuit City that was returned at the end of the film. I was distracted at times by the poor shot choices and lighting. Many scenes felt very contrived and unnatural. 3/5 stars.
Bruce Schneier on Security vs Privacy again. “The debate isn’t security versus privacy. It’s liberty versus control.” – Schneier, in response to quotes from our principal deputy director of national intelligence Donald Kerr: “Privacy no longer can mean anonymity […] Instead, it should mean that government and businesses properly safeguard people’s private communications and financial information.”
4 Months, 3 Weeks and 2 Days (4 luni, 3 saptamani si 2 zile) – Anamaria Marinca plays the lead Otilia and she is fascinating to watch. Otilia’s character development is extremely slow: by the end of the film I feel like I still don’t really know her. The details we do learn about Otilia are hard earned, in the end this is all we are left with and for me it is well worth the wait. 4/5 stars.
Web based instant messaging http://www.beejive.com/. Although I don’t like the idea of storing my passwords on someone else’s site, the convenience of being able to log onto my 7 instant messaging users all with one click on my iPhone is quite convenient.