City Built by Andrew Ringler; adapted from code by Luca Sassone Schizzo Creative Commons Attribution ShareAlike, October 2nd, 2010
City Built is an algorithmically generated line-drawn city skyline created in the Processing language. City Built was shown as a projection on a building facade most evenings from 5—9pm November 15th 2019 through February 2020 in Union Square, Somerville Massachusetts. City Built is supported by a grant from the Somerville Arts Council, a local agency supported by the Massachusetts Cultural Council.
“Slightly Structured Visual Noise” is a constantly evolving visual experience running throughout the evening at Cirque Noir X Houston X Scorpion (November 10th 2018) reacting to the DJ’s music live. “Slightly Structured Visual Noise” runs unattended as an autonomous agent-based model taking cues from the DJ’s sound in addition to following beautiful semi-harmonious gradient noise spaces like ridged multifractal, Perlin, Voronoi and spherical.
I created a set of sound-reactive Processing sketches that played throughout the evening generating unique and ever-changing visuals on multiple screens, walls and surfaces always reacting to the ever changing DJ’s beats.
Enchanted Forest is magical interactive experience for all ages, installed at the Government Center promenade. The Forest contains multiple hands-on exhibits and responds to the natural environment Continue reading →
Fruit Beets is a collaboration between myself and Philip Gedarovich. Fruit Beets is an interactive sound and visual experience activated by the fruit and vegetables of festival visitors. Installed on a banquet table inside a white tent at the Somerville Agricultural Festival on October 2nd 2016. Continue reading →
Macropavilion is a public outdoor pavilion providing visitors with shade from the sun as well as an interactive LED light experience in Casco Viejo, Panama. It was the result of a collaboration between myself, Valeria Lalinde, Miguel Espino and the architecture firm Suma Group. Continue reading →