Something Musical About Forms is a musical step sequencer drum machine disguised as a form entry task on a 1980s style text-based computer terminal interface. The work was shown during the event: DAWN of Compliance which took place on Saturday, May 3rd, 2025, a creation of the studio Also.Does.Stuff. DAWN of Compliance is an immersive theater created around the concept of a dystopian corporate office environment where attendees are treated as new office hires. Continue reading
Interactive
Almost Mirror
Almost Mirror is almost a mirror. It encourages the participant to bring more fully into to consciousness the medium of the color digital display. This display, like most displays, represents a simulation of a full-color reality through the use of only 3 colors of light: a Red, a Green and a Blue that some-what match the prominent light sensitivity of “red”, “green”, and “blue” cones in some human eyes, to create the illusion of a full color experience. Continue reading
Sound Squares
Sound Squares is an abstract interactive experience where festival goers can create visuals and sounds by walking in front of the installation. Sound Squares has two modes and switches between them every minute.
This project was shown at the Somerville Ignite Festival on October 2nd 2021 and funded by the Somerville Arts Council. Continue reading
City Built
City Built by Andrew Ringler; adapted from code by Luca Sassone Schizzo Creative Commons Attribution ShareAlike, October 2nd, 2010
City Built is an algorithmically generated line-drawn city skyline created in the Processing language. City Built was shown as a projection on a building facade most evenings from 5—9pm November 15th 2019 through February 2020 in Union Square, Somerville Massachusetts. City Built is supported by a grant from the Somerville Arts Council, a local agency supported by the Massachusetts Cultural Council.
Ghost Mirror
Video by Alyssa Ringler
Artist Statement
Walk by, look at the tablet, see what happens. Stand still, see what happens. Ghost mirror simultaneously shows the present, the very—near—past, and the slightly more distant very—near—past. Enjoy. Continue reading
můj-emoji

můj-emoji, by: Alyssa Ringler + Andrew Ringler. Photograph by Alyssa Ringler
Valašské Meziříčí, Česká republika: Festival Světlo Valmez | Valmez Festival of Lights + Music September 6-7, 2019
Collaboration with Alyssa Ringler
můj-emoji was created by Alyssa Ringler and Andrew Ringler and was installed from September 6-7, 2019 at the Valmez Festival of Lights in Valašské Meziříčí, Česká republika: Festival Světlo Valmez | Valmez Festival of Lights. It was funded through a grant by the U.S. Embassy Prague, Office of Public Affairs Small Grants Program with additional sponsorship from Festival Světlo Valmez. Continue reading
Public Radio
Public Radio is a collaboration between New American Public Art and Andrew Ringler.
See New American Public art’s post about the radio at newamericanpublicart.com/publicradio.
Public Radio is a giant controllable public FM radio. It plays music from FM stations, visitors can change the station or volume by turning giant plastic wheels mounted on the front. I was responsible for the design and fabrication of all electrical components including: audio, FM radio control, lighting, channel and volume changing sensors as well as all programming of the microcontroller. Continue reading
Slightly Structured Visual Noise
Visuals by Andrew Ringler mimic-ing the Cirque Noir Elephant on Ball logo reacting to sounds by Know Thyself by Aphrohead and Clarian from Founders of Filth Volume One Felix Da Housecat
“Slightly Structured Visual Noise” is a constantly evolving visual experience running throughout the evening at Cirque Noir X Houston X Scorpion (November 10th 2018) reacting to the DJ’s music live. “Slightly Structured Visual Noise” runs unattended as an autonomous agent-based model taking cues from the DJ’s sound in addition to following beautiful semi-harmonious gradient noise spaces like ridged multifractal, Perlin, Voronoi and spherical.
I created a set of sound-reactive Processing sketches that played throughout the evening generating unique and ever-changing visuals on multiple screens, walls and surfaces always reacting to the ever changing DJ’s beats.
Video-2-Slit-Scan App
Video-2-Slit-Scan Quick Demo.
Video-2-Slit-Scan is an App I created that allows you to create a slit-scan image from a video. It provides a graphical interface for adjusting slit position and size. Video-2-Slit-Scan can support very large videos with modest RAM since it streams in the input video and writes out the output image to disk in chunks.
Download on Github.
Photo Slices App
Photo Slices App Walk-through.
An app to create sparklines, , for andrewringler.com. Continue reading
Wellspring Fords (Illuminus 2017)
Collaboration with Cindy Sherman Bishop and Philip Gedarovich.
Boston’s Spring Lane is transformed into Wellspring Fords, a communal watering hole that encompasses the days of Shamut peninsula before the Pilgrims to the present day. Continue reading
Enchanted Forest (HubWeek Immersion 2017)
Collaboration with Fish McGill and Saul Baizman.
Enchanted Forest is magical interactive experience for all ages, installed at the Government Center promenade. The Forest contains multiple hands-on exhibits and responds to the natural environment Continue reading
Audio Visual Experiments With Daniel Reynolds
Experiments With Daniel Reynolds.
I got to create some audio and visual experiments with Daniel Reynolds in the Wolfram Cambridge office while Dan was doing a residency there. We had a great time and produces some fun visuals, I hooked up a version of my Bouncy Piano, to Dan’s enormous analog effects pipeline. Dan experiments a lot with fractals, lately he has been exploring Mathematica to generate and manipulate fractals in real-time.
Dan regularly performs his visuals in concerts in New York, teaches and speaks at Wolfram conferences.
Ignite Beats
Ignite Beats Promo Video by Philip Gedarovich.
Ignite Beats is a collaboration between Andrew Ringler and Philip Gedarovich.
It is an interactive digital sound and visual experience activated by visitors using Ignite themed blocks at the Somerville Ignite Festival on August 19th 2017. Continue reading
Art Screen Workshop
I am teaching students how to program interactive art in a new series of free workshops called Art Screen Workshop. Continue reading
joannakurkowicz.com Website
joannakurkowicz.com Site Walkthrough.
I implemented a fully responsive (mobile-first) WordPress site for the concert violinist Joanna Kurkowicz at joannakurkowicz.com. Continue reading
Step to Hanukkah Lights
Step to Hanukkah Lights video by Fish McGill
Step to Hanukkah Lights celebrates Hanukkah, the Jewish Festival of Lights, by inviting the community to engage with an interactive menorah. Collaboration with Fish McGill and Saul Baizman. Shown at the Museum of Fine Arts Boston, December 14th—30th 2016. Continue reading
Bouncy Piano
Bouncy Piano is a piano that is bouncy! The piano has a stretchy multi-touch surface allowing fluid slides as well as discrete note presses. It presents a unique, digital warbley sound. Continue reading
Fruit Beets
Fruit Beets is a collaboration between myself and Philip Gedarovich. Fruit Beets is an interactive sound and visual experience activated by the fruit and vegetables of festival visitors. Installed on a banquet table inside a white tent at the Somerville Agricultural Festival on October 2nd 2016. Continue reading
Sequencing
Sequencing is a collaboration between myself and Patlapa Davivongsa. Sequencing allows users to compose music through the simple act of moving blocks between physical shelves, providing opportunities for musical composition, learning, and collaboration in a multi-sensory environment. Continue reading
Macropavilion Panama
Macropavilion is a public outdoor pavilion providing visitors with shade from the sun as well as an interactive LED light experience in Casco Viejo, Panama. It was the result of a collaboration between myself, Valeria Lalinde, Miguel Espino and the architecture firm Suma Group. Continue reading
Draw Blocks
I started Draw Blocks in the Fall of 2014 under the direction of Professor Brian Lucid at MassArt. Continue reading
Tangible Programming
The Tangible Programming project was created as the result of a collaboration between Anthony Baker (Harvard Graduate School of Education), Scott Penman (MIT Architecture Design + Computation), and myself during Hiroshi Ishii’s Tangible Interface course at MIT in the Fall of 2015. We decided to use the already existing Transform table Ishii’s lab had already built to create a tactile programming language.
The Drawing Machine
The Drawing Machine is a 9-inch wood drawing table. A stack of paper sits on the right, tiny colored pencils in the center, and sand on the left. The user selects a pencil and starts making marks on the paper. Continue reading
TinyVacay
Live demo (mobile and desktop)
TinyVacay is a collaboration between myself and Amy Jorgensen. An experimental web-app exploring the benefits of conscious breathing. Also shown as an interactive kiosk at the 2015 Fresh Media Show at the Boston Cyberarts Gallery in Jamaica Plain.
jankuba.com Website
jankuba.com Site Walkthrough.
I implemented a fully responsive (mobile-first) WordPress site for Jan Kubasiewicz at jankuba.com. Continue reading
Slinky Daydreams
Slinky Daydreams exists above as a video. It was originally create for a class project upon given a slinky and a quote about daydreams by Michael Pollan. I built a Processing Sketch Continue reading
Love That Actor
Get new movies recomendations based on actors and movies you have liked. Built with Scala Play. Uses The Movie Database API Continue reading
My Nike+ Data
I wanted to build something with Cloud 9 so I made this with nodejs. Cloud 9 lets you code, fully in the cloud, thats pretty cool! The app pulls in my Nike FuelBand data from the Nike Plus API Continue reading
Email to Sunrise
My family sends around sunrise and sunset photos via email. I built a WordPress plugin that fetches and parses those emails and converts them into Wordress posts Continue reading
D3 Sorting Algorithms
I put together a visualization for a few sorting algorithms in d3 Continue reading